Ad campaign governance

No ad spend goes live without a yes.

Approvals, caps and a kill switch.

Adwarden is where your team drafts search and social campaigns, checks the copy against platform limits, gets budgets approved, and only then syncs them, under a workspace spend cap with a one-click kill switch.

Honest status: syncing currently runs against a built-in SANDBOX that simulates an ad platform. Direct Google Ads and Meta connections are not available yet.

  • Free plan, no card
  • Edits reset approval
  • Kill switch never blocked by limits

Why it works

One place to say yes or no.

Ad mistakes cost money by the hour. Drafts, copy checks, approvals and spend limits live together, so the version that runs is always the version someone approved.

Draft builder

Objective, audience notes, daily or lifetime budget, schedule, ad groups and copy variants for Google Search or Meta.

Copy limit checks

Live character counts against Google responsive search ad limits and Meta recommended lengths, plus a UTM link builder.

Approval workflow

Request, comment, approve or request changes. Budgets above your threshold need an owner. Every decision is stored with a content hash.

Workspace spend cap

A push or resume is blocked if live daily budgets would exceed your cap. Only the exact approved version can be pushed.

Kill switch

Pause every live campaign at once. It engages on its own if a day’s reported spend goes over the cap, and only an owner can release it.

Pacing alerts

Import daily spend, clicks and conversions by CSV (or sandbox reports) and get emailed when a campaign over- or under-paces.

Approvals

Approval covers one exact version.

Every edit to budget, dates, copy, URL or ad groups creates a new version. Change an approved campaign and it needs approving again before it can be pushed.

  • Requesting changes requires a comment
  • Nobody approves their own request, except an owner
  • Each decision keeps a snapshot and SHA-256 hash
How approvals work

Spend safety

A cap on the whole workspace.

Set one daily spend cap for every live campaign together. Lifetime budgets are spread over their days, so nothing slips past the total.

  • Over-cap pushes and resumes are blocked
  • Kill switch pauses everything in one click
  • Owners are emailed when the cap trips

How it works

From draft to live, with guardrails.

Set controls

Set a daily spend cap and the budget above which an owner must approve.

Draft

Draft a campaign: budget, dates, landing page, ad groups and copy.

Approve

Request approval. Any later edit creates a new version that needs approval again.

Push and pace

Push the approved version, then track pacing from your reports.

Pricing

Start free. Upgrade when it pays off.

Free

$0 /month

  • 3 campaigns
  • 50 ad-platform syncs / month
  • Approval workflow + audit trail
  • Copy limit checks and UTM builder
  • Performance CSV import + pacing alerts
  • AI copy variants with your own key (20/mo)
Start free
Most popular

Pro

$99 /month

  • 100 campaigns
  • 2,000 ad-platform syncs / month
  • Configured approvers + owner thresholds
  • AI copy variants with your own key (500/mo)
  • Everything in Free
Start free, upgrade anytime

FAQ

Questions, answered.

Does it run my ads on Google or Meta today?
Not yet. Pushes go to a built-in SANDBOX that accepts pushes, pauses and resumes and produces clearly labelled simulated reports. No real ads run and no money is spent. Until direct connections are approved, create the campaign in the ad platform yourself and import its performance by CSV.
Who can approve a campaign?
Owners and admins, plus any members an owner adds as approvers. If the daily budget is above your owner threshold, only an owner can approve it.
What counts as a sync?
Each push, resume or manual report fetch. Syncs reset on the 1st of each month (UTC). Pausing and the kill switch are never blocked by limits.
Can I get my data out?
Yes. Export performance per campaign as CSV, or the whole workspace as JSON, including every approval record and its snapshot.

Spend only what someone approved.

Draft, check, approve, then push, with a cap and a kill switch behind every campaign.